Flying Machines
Characters Involved Rex Chance, Lucy Willing, Velika La Pette
Date June 19, 1937
Location Isla Eruptio
Previous Next
Trial by Fire A Friend in Need
Flying Machines is the sixth mission of the Campaign.

It starts on June 17th 1937. Rex and Lucy land the Lab on a new island where they hope to capture one of Velika La Pette's Gyrocopters.

At the start of the mission there will be an occasional attack from the south and east. The player will have to head south and clear out any enemy structure and unit they can find.

When this is done one of the henchmen will betray Velika and offer to fix the helipae. While the henchman is working on it the player will have to protect him and the pad from attacking units, both by air and through a tunnel in the little puddle to the east. When the pad is fixed the team will try to leave the island, but they'll get shot down by three eel-whales and they will have to land again.

Enemy units will continue to emerge from the tunnel by the puddle, but the player's units won't be able to go through it. The player will have to produce flying units to invade the eastern part of the island until they're able to build structures there.

In the epiloge, one of the villagers informs Rex that Velika has been kidnapping some of their people on a nearby island.


  • Scout out and clear the entrance to the volcano of all creatures and buildings.
  • Clear the area inside of the volcano of all enemy creatures and buildings.
  • Protect the gyropad while it is being repaired. Do not allow Velika's creature to destroy the pad.
  • Eliminate all of the structures in Velika's outpost on the other side of the island.

Bonus ObjectivesEdit

  • Collect the Chimpanzee.
  • Collect the Gorilla.
  • Collect the Hyena.
  • Collect the Spitting Cobra.
  • Collect the Crocodile.
  • Collect the Black Panther.

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