Plague is an ability that allows a unit to pass on a damaging plague in close combat.
The plague spreads to any nearby enemies and the carrier is immune. Obviously, units with Immunity are not affected by the plague, and so ranged attacks.
The total damage dealt by this ability, which is inflicted over a period of 10 seconds, is determined by the attacking creature's level;
- Research Level 1 units deal 60 points of damage.
- Research Level 2 units deal 70 points.
- Research Level 3 units deal 80 points.
- Research Level 4 units deal 90 points.
- Research Level 5 units deal 100 points.
This ability requires a completely full endurance bar to be used. As a triggered ability, Plague will not be used by a creature unless the player manually orders it to, and it must finally come within melee range of its target to apply the infection. It cannot, however, be used on enemy Henchmen.
Plague is most effective in the early stages of a battle, when creatures typically have low hit points. It is capable of decimating an entire attack force when used correctly, making it a useful tool when defending against early rushes. Although it will rarely kill more powerful creatures later in the game, it can still be useful for weakening them if they are in large numbers.
Plague is only carried by the Cockroach and the Rat. It is used by the Bite Attack so Head is needed to make a creature to have it.